Engineering and Design
Student in a geometry class celebrating Pi Day.
Kelli Bland © Herald Post. CC-BY-NC-SA 2.0.
Using scientific principles to invent, design, develop, test, refine, build, maintain and improve structures, machines, devices, systems, materials and processes, in order to produce solutions or products; application of science, technology, engineering and mathematics.
-
Boomerangs
LessonStudents explore aerodynamic lift, gyroscopic precession, drag and gravity by designing and flying boomerangs.
-
Catapults
LessonStudents explore physical energy and mechanical energy as they design, build and test catapults.
-
Developing an Object or Tool
LessonStudents sequence the process of making an object (tree to chair, mud to brick, etc.), and learn tools and objects are designed to perform a function or solve a problem.
Grades: K-2 -
Humans Design Their Homes
LessonStudents create models of living spaces (houses) for people in different climates with different available resources; and compare the strengths and weaknesses of the different designs.
Grades: K-2 -
Is It Natural or Transformed?
LessonStudents examine, compare, discuss and sort materials as natural or transformed (changed or processed by humans).
Grades: K-2 -
Javelin Rockets
LessonStudent teams construct javelin rockets and use them to investigate the relationship between launch angle and the distance an object travels.
-
Kinetic Art
LessonStudents create and study unique sculptures that move in interesting ways when acted upon by the force of the wind.
-
Ring-wing Gliders
LessonStudents make and test flying tubes, called ring wing gliders, as they learn about Isaac Newton’s Third Law of Motion and use an engineer's approach to problem-solving.
-
Rocket Cars: Rocket Races
LessonStudents learn about Newton’s Three Laws of Motion as they construct and test a lightweight “rocket” car propelled by the action/reaction force of air escaping from an inflated balloon.
-
Rockets
LessonsStudents learn about engineering and design principles by designing, building, launching, testing and redesigning their own rockets. (Grades: K-2, 3-5 or 6-8)
-
Roller Coasters
LessonStudents build roller coasters from foam insulation tubing and use marbles as the roller coaster cars.
-
Wind-up Racers
LessonStudents explore kinetic energy and potential energy as they build and test simple racers.